![]() Comes out fast, needs to be input in extremely rapid succession, however can cause knockdown on your opponents much easier than normal (Helps you to regenerate some Ki).ĭouble Mid-Kick Target Combo (蹴り返し/Keri-gaeshi)* P・P・K High-High-Low Target Combo (打ち返し/Uchi-gaeshi)*Īn alternative lead-in to the P・K Low TC. Comes out fast, however drains your Ki fairly quickly, otherwise is as useful as its two-hit counterpart. P・P・K Mid-High-Low Target Combo (打ち返し/Uchi-gaeshi)*Ī three-hit combo you have access to, this combo adds a gut-punch setup to the P・K Low TC. This combo hardly moves the character forward, however the low roundhouse is a really powerful move as it can cause critical damage quickly and will knockdown your opponent if they're caught mid-kick. P・K High-Low Target Combo (打ち返し/Uchi-gaeshi)*Ī lunging back-hand punch (Gyaku Tsuki) followed by a sharp, low roundhouse to the leg (Gedan Mawashi). ![]() The mere fact that this combo hits all three heights in rapid succession is its main strength. Very, very fast with a short recovery time bears the same advantages of its preceeding combination but suffers lower recovery - This is not as disadvantageous as it may sound, however, as the low kick can "stun" or stop an opponent in their tracks just long enough for you to recover. Special thanks to fongher for discovering this TC.Īn extention of the front-jab (Jun Tsuki)-lunging side-kick (Yoko Geri). P・K・K High-Mid-Low Target Combo (打ち返し/Uchi-gaeshi)* Allows you to close distance quickly, however does not travel as far as K・P. Very, very fast with a short recovery time you can actually chain this TC into itself over and over to push back opponents. P・K High-Mid Target Combo (打ち返し/Uchi-gaeshi)*Ī front-had jab to the chin (Jun Tsuki) followed by a lunging front-leg side-kick (Yoko Geri). A very fast combo that quickly allows you to close distance with your opponent, from kicking distance to punching distance. Despite the input needed, the character will use his left leg then his right hand (even though the input is for left leg followed by left hand). ![]() K・P Mid-High Target Combo (打ち返し/Uchi-gaeshi)*Ī front-leg kick (Mae Ashi Mae-geri) followed by a lunging rear-hand punch (Gyaku Tsuki). It is worthy to note that the Uppercut comes out relatively fast and has very similar reach to the standard straight punch (Jun tsuki), so if you're in close and your opponent's head condition is critical see if you can fire a quick upper into their chin. It is only available in "Bogu" rules tournaments, i.e. The Uppercut is a powerful, short-range punch that will hit your opponent at head level. Fongher for the High PK Spinning Roundhouse TC and High-Mid-High/Low TCs.Thank you to Criansoft for such a wonderful game, scratches a particular itch I've had for years in the best way! Counter moves are moves that can only be done as a counter to your opponent (Self-explanatory)Įach move has been given its own name, a command for how to perform the input (All inputs assume your character is facing right), a screenshot depicting what the attack looks like, and a brief description of the move with some key information regarding the contextual situations where the move may apply.Grabs are the grab moves and follow-ups available.Waza Combinations are specific input combination attacks that will lead to a "Waza" move without having to use the original/listed input for those attacks.Attacks/"Hidden" moves are unlisted/unexplained basic strikes and kicks in the game that are accessible by, and of themselves.This guide will explain some of the moves you may accidentally use, or see NPCs perform in the game which are not explained through the in-game tutorials (although some of the concepts the game informs you of hint to and imply that these moves are in the game).įor ease of reading and use, the guide has been split into four main areas: Karate Master 2 is an interesting single-player fighter, however due to the developer's indie status and limited English ability this guide should hopefully fill in some of the gaps in understanding the game's "other" moves which extend beyond the most basic of the basic controls. ![]() Hello and first of all, thank you for reading!
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